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Operation Arrowhead Update 1.54 released!
ArmA 2
Written by Lars   
Thursday, 26 August 2010 12:27

We are pleased to announce the release of Arma 2: Operation Arrowhead patch v. 1.54. Among the variety of tweaks and fixes detailed in the attached readme file, this patch brings a number of specific new features, such as: a taste of British Armed Forces units, vehicles and weapons; compatibility with the forthcoming add-on, Arma 2: British Armed Forces; various improvements and fixes alongside engine upgrades with the extension of the Engineer's role and the ability for players to effectively operate and command artillery and mortar units.

Version 1.54 Highlights

* Arma 2: British Armed Forces Lite - all units, vehicles and weapons from Arma 2: British Armed Forces are included in this patch with lower quality textures and audio files. The full version of Arma 2: British Armed Forces with high resolution textures and packed with a new campaign and large selection of new single player missions is available for purchase, see www.arma2.com/baf for more information about the content of Arma 2: British Armed Forces.
* Engineer - Engineers have undergone some serious training and are now capable of repairing damaged vehicles and defusing mines.
* Artillery Computer - All indirect fire weapons can exploit the brand new artillery computer by selecting it in the Action Menu (default binding is the mouse wheel). The artillery computer initiates an interface where you can see your weapon, and the associated minimal and maximal ranges on the map.
* Numerous stability and functionality fixes and improvements.
* Reworked MP Session Browser and Mission Selector.
* See readme.txt file for more information about the fixes, improvements and new features coming with Arma 2: Operation Arrowhead version 1.54

Download

Download Arma 2: Operation Arrowhead Update 1.54 on Game Updates page.

If you receive an Missions_e.pbo error: Download fix here

This patch is not compatible with the Steam version of Operation Arrowhead! 

 

 

Last Updated on Friday, 27 August 2010 09:16
 
J.S.R.S. - Jarhead Sounds Redeployment Systems
ArmA 2
Written by Lars   
Saturday, 07 August 2010 03:25

Let me introduce you to a fantastic all new HQ sound-addon for Arma2 & Operation Arrowhead called the Jarhead Sounds Redeployment Systems. It’s so new it hasn’t been finished yet and therefore should be called a pre-release beta. The only thing is that the sound of this current beta as LordJarhead calls it are that much better than the original that it is by far the best sound modulation out there! With more than 1200 Sounds and 400MB file size it is one of the biggest Sound mods ever and changes each weapon in Arma2 Vanilla and Combined Forces (not tested with Operation arrowhead standalone). All the weapons, all Helicopters, Environment, Explosion, Soniccracks, Movement, and more have been replaced in the (totally free) download! During a gunfight bullet sounds will sound much more breathtaking then what you are used to without the mod upon till now. This mod includes a brand new innovative echo effect feature that sounds like what you would experience during a real battle. Explosions sound move massive and even most vehicle sounds where lifted to the next level in the name of realism. 

 

 

Updated: J.S.R.S 0.55 to 0.9 (08/21/2010)

The great thing about the BIS Military games community is ofcource the feedback you get while making an addon. Lord Jarhead has used this advice to enchance this 4th release of his soundaddonpack some more making this into an unforgetable sound experience evenmore!

 

This AddOns is a Soundmod for Arma2/OA. !!(not tested on OA-Standalone)!!

This AddOns will change:

- All handheld weapons.

- All helicopters.

- All movementsounds (Climb sounds not working).

- All explosions, Soniccracks, Bullethits and so on.

- Some of the Vehicleweapons.

- some of the Wheeled/Tracked Vehicles.

---------------------------------------------------------------------------
Changelog
---------------------------------------------------------------------------

v0.9  08/21/2010
------------------------------------

-Fixed: MK17 SD Sound
-Fixed: Forest Sound (Killed that Bird)
-Fixed: Over 15.000 Config entrys to
 rework the Volume Levels.

------------------------------------
-Reworked: AH6j Engine Sounds
-Reworked: AH6j Config
-Reworked: AH64D Config
-Reworked: AH64_E Config
-Reworked: KA50 Config
-Reworked: Mi17 Config
-Reworked: Mi24 Config
-Reworked: UH60 Config
-Reworked: UH1D Config
-Reworked: CH47 Config
-Reworked: MH60_S Config
------------------------------------
-Reworked: M134 Config
-Reworked: AKM Config
-Reworked: AK47 Config
-Reworked: AK107 Config
-Reworked: AK74 Config
-Reworked: AKS74 Config
-Reworked: AKSU74 Config
-Reworked: BIZON Config
-Reworked: CZ500 Config
-Reworked: G36A Config
-Reworked: G36C Config
-Reworked: G36K Config
-Reworked: G36MG Config
-Reworked: LeeEnfield Config
-Reworked: M4A1 Config
-Reworked: M4A3 Config
-Reworked: M4AIM Config
-Reworked: M4RCO Config
-Reworked: M14 Config
-Reworked: M40 Config
-Reworked: M110 Config
-Reworked: M240 Config
-Reworked: M249 Config
-Reworked: MK48 Config
-Reworked: RPK Config
-Reworked: PKM Config
-Reworked: SA58 Config
-Reworked: SCAR_H Config
-Reworked: SCAR_L Config
-Reworked: M2HMG Config
-Reworked: DSHK Config
-Reworked: AK74GL Config
-Reworked: DMR Config
-Reworked: Glock17 Config
-Reworked: M4SD Config
-Reworked: M9 Config
-Reworked: M9_SD Config
-Reworked: M24 Config
-Reworked: M107 Config
-Reworked: M230 Config
-Reworked: M240COAX Config
-Reworked: PKT COAX Config
-Reworked: MP5 Config
-Reworked: MP5_SD Config
-Reworked: PM Config
-Reworked: SA58 Config
-Reworked: SPR Config
-Reworked: STINGER Config
-Reworked: STRELA Config
-Reworked: SVD Config
-Reworked: SVD_Camo Config
-Reworked: YakB Config
------------------------------------
-Reworked: Movement Config
-Reworked: Environment Config
-Reworked: Explosions Config
-Reworked: Soniccracks Config
------------------------------------
-Reworked: M249 ~ 4 New Sounds
-Reworked: M240 ~ 4 New Sounds
-Reworked: AKM ~ 8 New Sounds
-Reworked: AK74 ~ 8 New Sounds
-Reworked: AK107 ~ 8 New Sounds
-Reworked: AKS ~ 8 New Sounds
------------------------------------
-Added: T72 Engine Sounds ~ 10 New Sounds
-Added: Abrams Engine Sounds ~ 10 New Sounds
-Added: LAV25 Engine Sounds ~ 10 New Sounds
-Added: BMP2 Engine Sounds ~ 10 New Sounds
-Added: AAVP7 Engine Sounds ~ 10 New Sounds
-Added: New AH6j Engine Sounds ~ 1 New Sounds
-Added: New Soniccracks ~ 29 New Sounds
-Added: New Movement/Gear Sounds ~ 24 New Sounds
-Added: New Movement/Concrete Sounds ~ 8-24 New Sounds
-Added: New Movement/Stone Sounds ~ 8-24 New Sounds
------------------------------------
v0.7  08/15/2010
------------------------------------

-Fixed: AH6J Config
-Fixed: M134 MGun
-Fixed: Movement Volume
-Fixed: Environment Volume
------------------------------------
-Reworked: M134 <-> 2 New Sounds
-Reworked: AKM <-> 8 New Sounds
-Reworked: AK47 <-> 8 New Sounds
-Reworked: AK107 <-> 8 New Sounds
-Reworked: AK74 <-> 8 New Sounds
-Reworked: AKS74 <-> 8 New Sounds
-Reworked: AKSU74 <-> 8 New Sounds
-Reworked: BIZON <-> 8 New Sounds
-Reworked: CZ500 <-> 4 New Sounds
-Reworked: G36A <-> 8 New Sounds
-Reworked: G36C <-> 8 New Sounds
-Reworked: G36K <-> 8 New Sounds
-Reworked: G36MG <-> 8 New Sounds
-Reworked: LeeEnfield <-> 4 New Sounds
-Reworked: M4A1 <-> 8 New Sounds
-Reworked: M4A3 <-> 8 New Sounds
-Reworked: M4AIM <-> 8 New Sounds
-Reworked: M4RCO <-> 8 New Sounds
-Reworked: M14 <-> 4 New Sounds
-Reworked: M40 <-> 4 New Sounds
-Reworked: M110 <-> 8 New Sounds
-Reworked: M240 <-> 4 New Sounds
-Reworked: M249 <-> 4 New Sounds
-Reworked: MK48 <-> 4 New Sounds
-Reworked: RPK <-> 4 New Sounds
-Reworked: PKM <-> 4 New Sounds
-Reworked: SA58 <-> 8 New Sounds
-Reworked: Movement <-> 8 New Sounds
-Reworked: Environment <-> 4 New Sounds
-Reworked: Explosions <-> 8 New Sounds
-Reworked: Soniccracks <-> 40~50 New Sounds
-Reworked: SCAR_H <-> 8 New Sounds "TEST"
-Reworked: SCAR_L <-> 8 New Sounds "TEST"
-Reworked: All Reloads <-> No New Sounds
------------------------------------
-Added: Bullet_9x18 Bullethits <-> ~100 New Sounds
-Added: Bullet_9x39 Bullethits <-> ~100 New Sounds
-Added: Bullet_127x99 Bullethits <-> ~100 New Sounds
-Added: Bullet_127x108 Bullethits <-> ~100 New Sounds
-Added: Bullet_545x39 Bullethits <-> ~100 New Sounds
-Added: Bullet_556x45 Bullethits <-> ~100 New Sounds
-Added: Bullet_762x39 Bullethits <-> ~100 New Sounds
-Added: Bullet_762x51 Bullethits <-> ~100 New Sounds
-Added: Bullet_762x54 Bullethits <-> ~100 New Sounds
-Added: Bullet_Medium Bullethits <-> ~100 New Sounds
------------------------------------
-Added: Split off Supersonic.pbo
-Added: Explosions.pbo
-Added: Bullethits.pbo
------------------------------------
v0.55  08/08/2010
------------------------------------

-Fixed: MRLS Config
-Fixed: Mp5
-Fixed: Missing Bullet_by Sounds
-Fixed: Movement - Missing Woodsteps
-Fixed: Mk48 Config (multiple Auto-Modes)
-Fixed: Environment (Voume)
-Fixed: Cannot load sound 'jsrs_ah6j\ex_low.wss
-Fixed: Cannot load sound 'jsrs_supersonic\bullet_by.wss' (1-8)
-Fixed: Cannot load sound 'jsrs_supersonic\crack_close.wss
-Fixed: Cannot load sound 'jsrs_supersonic\crack_near.wss
-Fixed: Cannot load sound 'jsrs_movement\wood\walk.wss' (1-8)
-Fixed: Cannot load sound 'jsrs_movement\wood\run.wss' (1-8)
-Fixed: Cannot load sound 'jsrs_movement\wood\walk.wss' (1-8)
-Fixed: Cannot load sound 'jsrs_grenade\bolt.wss
-Fixed: Cannot load sound 'jsrs_supersonic\hits\hit_foliage_05.wss
-Fixed: Cannot load sound 'jsrs_supersonic\hits\hit_metalplate_03.wss
------------------------------------
-Reworked: M4a3 <-> No New Sounds
-Reworked: M4AIM <-> No New Sounds
-Reworked: M4RCO <-> No New Sounds
-Reworked: MP5 <-> 8 New Sounds
-Reworked: Gau8B reworked (Not done) <-> 4 New Sounds
-Reworked: AK Family Reload's <-> 6 New Sounds 
-Reworked: Whole Explosions <-> 61 New Sounds
-Reworked: Movement (changed <-> 48 New Sounds
-Reworked: FNFal <-> 4 New Sounds
-Reworked: Some Soniccracks <-> No New Sounds
-Reworked: Environment (Now in Stereo) <-> 13 New Sounds
-Reworked: Some Helicopters <-> 4 New Sounds
-Reworked: Bizon <-> No New Sounds
-Reworked: Bizon SD <-> No New Sounds
-Reworked: M1911 <-> 4 New Sounds
-Reworked: M9 <-> 4 New Sounds
-Reworked: Glock17 <-> 4 New Sounds
-Reworked: KSVK <-> 4 New Sounds
-Reworked: M24 (Louder) <-> No New Sounds
-Reworked: M107 (Louder) <-> No New Sounds
-Reworked: M240 (Louder) <-> No New Sounds
-Reworked: M249 (Louder) <-> No New Sounds
-Reworked: M1014 (Louder) <-> No New Sounds
-Reworked: Sk12 (Saige, New) <-> 4 New Sounds
-Reworked: PKM Reload <-> 1 New Sounds
-Reworked: DSHK MG <-> No New Sounds
-Reworked: M2HMG <-> No New Sounds
------------------------------------
-Added: Morter Impacts <-> 8 New Sounds
-Added: Huge Explosions for Big Rockets <-> 8 New Sounds
-Added: Bomb Explosions for Charge's <-> 8 New Sounds
------------------------------------
-Added over 150 new sounds at all.
------------------------------------
-Signed the whole AddOn <->
------------------------------------
---------------------------------------------------------------------------
Bugs
---------------------------------------------------------------------------

Error with Lags caused by the MG36 may still be there. Not tested on Multiplayer.


---------------------------------------------------------------------------

Required Addons: Community Base Addon.

Discussion: BIS forum

Current version: 0.55Beta

Filesize: 672MB (unpacked)   /    395MB (download)

Download: @Armaholic

Download the new versions of the M16 and M249: Here

 

Installation guide:  

In you're Arma2 folder make a new folder called "@J.S.R.S" (can be called anything, without the quotes) > In that folder make another folder called "addons" and enter that folder > looks something like: "Bohemia Interactive\Arma2\@J.S.R.S\addons ".

Now extract the mod to your desktop and manually copy/ move all files files that are included in all the subfolders to the empty addons folder we made in step 1! Remember to make sure that all the modfiles are in the addons folder exclusively and not in any other subfolders beyond that or the addon won't be recognized. For the required CBA addon you must do exactly the same, but it is possible to add multiple mods to the same folder.

Now all you have to do is tell Arma it should start the mods when the game is (re)loaded.

Operation Arrowhead: makes this is very easy. First  place the mods in the right location and restart the game. In the main menu go to "expansions" and here you can select the CBA and J.S.R.S mods to be loaded with the game from then on (after a reboot you can start using the mods)  Note: Beta OA patch users should use the old shortcut target method as discribed below

Arma2: Make a shortcut to the Arma2 executable (Arma2.exe) by right clicking the icoon and choose "create shortcut" and place it where you want it to be. Right click the shortcut and go to the "shortcut tab" once here you have to add the following to the line called Target    .....ractive\ArmA 2\arma2OA.exe" -mod=@RKSL;@J.S.R.S;@CBA (seperate the mods with a " ; " ) > save this new made target  and you are done!!

----------------------------------------------------------------------------------------------------------------
Credits & Thanks
----------------------------------------------------------------------------------------------------------------

To MarkXIII and Darkxess and all the others from the Forumtopic for the
nice support, the help, and all the damn long declarations!

 

To the Fans of JSRS and all the people they're believing in this mod.

Last Updated on Sunday, 29 August 2010 12:44